This is the second game I've played by developer Fumito Ueda, and while not nearly as good as Shadow of the Colossus (which is one of my favourite games), it still holds up really well. I can really see how influential this game must have been when it came out. First of all, it has no instructions in the entire game, which means that everything has to be figured out through, logic, reason and/or luck. For the most part this works really well, but sometimes it backfires, resulting in one particular "bullshit puzzle". This doesn't really hurt the game at all though. Another thing I love is that the whole game is an escort mission that doesn't feel at all like an escort mission, and I think that is because Yorda feels so integrated into the game that she never is a hassle to guide around. You legitimately feel a connection to her, and that helps in setting up some of the scenes towards the end of the game. The greatest thing about this game, though, is the fact that this absolutely couldn't be anything other than a game. No movie could ever convey the feeling of actually leading someone along through an abandoned castle, rescuing her from all the dangers, and all the time using your own hands to do it. And that's really one of the things that elevate this game beyond just being a good game.

Reviewed on Aug 26, 2020


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