A damn amazing game that is as good, if not better, than Dark Souls. But one thing it definitely has over DS are the wonderful aesthetics. Fucking hell, this world is gorgeous. I mean, it's pretty ugly in most cases, but it is very intentionally ugly, and all the designs, enviroments and skies just look amazing and really capture that dark and gloomy setting. At first, I thought this game was harder than Dark Souls, but as I got into it, I found myself dying a whole lot less than I did in that game. Bloodborne has such a cool playstyle. In Dark Souls, I was using a shield for the first 3 hours because I thought that was the way to play. It was only when I removed my shield and started taking more risks that I found myself enjoying the game to the huge extent that I did. Bloodborne simply gives you no shield. There is one, but it is godawful, and should not really be used. Instead, you get a gun which you can use to parry enemy attacks. And you definitely should be doing that, because visceral attacks in this game are extremely satisfying to pull off, and you can even get runes that get you back health on successful visceral attacks. The bosses in this game are all great in my opinion, but my favourites were probably Micolash because of how different he is, Darkbeast Paarl because of my redemption arc (I found the boss pretty early in the game, got destroyed pretty hard and realized I had to go to another boss. After a while, I went back to him and defeated him first try), The One Reborn because of how truly intense that battle is, and Gehrman because of how difficult but fair that fight feels. I've always felt that the music in the Souls games wasn't really that noticeable, but in Bloodborne, it has a different vibe that I can't really describe, and therefore I liked it a lot more than the soundtrack to Dark Souls, especially the music when you are fighting Gehrman. This was an amazing game that I will probably play again, and again, and again!

Reviewed on Aug 29, 2020


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