I love it when a game completely blows your expectations out of the water. I expected an inferior version to Dark Souls with clunky mechanics, bad bosses and bad levels. Instead I got a game that may actually be better than Dark Souls (can't really decide that before I replay it yet again) with great mechanics, extremely unique bosses and better levels than Dark Souls on average. It was a wild ride that I enjoyed basically every second of. It was a whole lot easier than Dark Souls tho, but it felt harder on some points due to the levels actually seeming harder in my opinion. But the environments were great, and they were also very immersive due to everything just making sense. Of course the enemies in Stonefang should be miners, as it is a mine, and of course that is the place where you find the most stone-like stones which you use to upgrade certain weapons. Once I arrived there, I decided to play through the entire game with the pickaxe, which was a very fun choice. So me and my pickaxe carved our way through the different areas and bosses. My favourite area overall was probably the fourth one. I loved how different each level in that area was, and the final archdemon of that area was damn epic! Another thing that greatly surprised me was the soundtrack. Overall, I am not a huge fan of the soundtrack of the Souls series, as they tend to fall more into the category of "uninspired orchestral music" to me. But Demon's Souls has a very unique soundtrack compared to Dark Souls, using a lot of more ambient textures, and many of the boss fights actually use less bombastic tunes, which just adds to the variation. I got the urge to download the soundtrack as soon as possible, which is something that I absolutely did not feel about Dark Souls' or even Bloodborne's soundtrack. In my opinion, Demon's Souls was a huge risk that basically payed off in every way, and I loved it very much.

Reviewed on Aug 29, 2020


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