Continuing my long journey to complete all Zelda games, Link's Awakening was next on the list. And I must say that I had a lot more fun with this game than with A Link to the Past, especially towards the end when everything was going the most smoothly. The final two dungeons are easily some of my favourite dungeons of any 2D Zelda game. However, the other dungeons didn't leave that big of an impression on me, which is probably because the game felt very puzzle focused as a whole. There wasn't really ever a break from the puzzles. You figure out where to go through exploring and/or talking to people (a puzzle), which leads to a dungeon where you figure out where to go through exploring and/or talking to things. Except for the bosses and mini-bosses, it felt pretty samey. Which is unfortunate, because the story and especially the story implications are probably some of the most interesting in the series. Because, when it comes down to it, are you really the good guy, and the bosses the bad guys? Worth thinking about if you've played the game. I also enjoyed most of the music with the exception of that damn tune that plays every time you pick up a powerup. I think this game might be a lot better on repeat playthroughs.

Reviewed on Oct 18, 2020


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