2 reviews liked by Ryan120


Hello everyone, throughout the month of October I will be playing the five nights a Freddy’s series, well, at least most of the games in particular I’ll be playing FNAF 1, 2, 3, 4, SL, Pizzeria Simulator, UCS, Help Wanted, Security Breach, and it’s DLC Ruin.
Of course I’m doing this to prepare for the movie coming out at the end of the month.
This is a franchise I’m highly nostalgic for, so expect the early game’s scores to be higher than you’d probably expect.




Five Night at Freddy’s, an absolute juggernaut in the video game industry, and the industry in general, I mean seriously, this one simple indie horror game that Scott Cawthon made because people told him his previous games looked too uncanny is now a gigantic franchise with a multitude of sequels, a full triple A release, multiple books, tons of merchandise, and the long LONG awaited film that’s coming
out very soon.
The franchise has changed so much throughout the years, from horror focused with a light touch of lore, to the lore becoming the forefront of the series, to the many meta things this series put in, and uh, shit I don’t even know where it’s at now………all that said, going back to the original game is kind of a delight, and let me explain why.


Five Nights at Freddy’s 1 is a simple yet very effective horror game, it builds tension thanks to the atmosphere of the dark pizzeria, the very fuzzy video quality on the cameras, and of course the animatronics, after seeing some of the absolutely crazy and messy designs that would come later for the animatronics, it’s just really nice to have such simple and nice designs in this entry, they’re big robots with a lot of details and features but they never go overboard, Freddy, Bonnie, and Chica are similar to one another with their general body shape, but all each have individual colors and accessories that make them stand out, you can see how they realistically could be stage performers for children’s birthdays, but also see them as scary monsters when in the dark, they’re very nicely designed. Foxy though, he’s my favorite design in this game, all the holes in him, the pirate design and the overall aggressiveness of it, it’s really effective. Finally there’s Golden Freddy, obviously same compliments I can give to the Freddy design, but with the added bonus of a creepy pose and very small dot eyes, it’s very cool how such a minor character in this game ended up being a big player in the series later on.


All this stuff obviously culminates in the gameplay, y’all know what the gameplay in this game is at this point, two entrances to your office that you must check regularly with lights and close whenever an animatronic appears or is coming, and a camera that views the whole restaurant, each animatronic does their own thing, Bonnie goes down to the left side of the hall to enter your office, same with chica but on the right side, they’re the most simple to take care of, Freddy moves past night 3 and the only way to track him is to look through the cameras to locate him and to listen for his laughs, finally there’s foxy who only remains in his original camera, you must consistently check on him or else he’ll leave and come down the hall and jumpscare you, all of this needs to be done while conserving power over an in game 6 hour period, and I think it’s pretty decently scary, sure the jumpscares don’t really scare you once you can figure out when they happen, but I think the rest of the stuff like the general atmosphere and sound design helps in giving you a feeling of dread.


And finally, there’s the story, and for how obviously well known this franchise is for its complicated story, here it’s super simple, you’re a night guard who’s hired to watch over a pizzeria while a guy on the phone calls you and tells you what to do, the only really big twist you get in the main game is learning that the calls from the phone guy are all just recordings and he’s actually just been dead the whole time……….but of course, there’s more stuff hidden deeper, thanks to some little Easter eggs hidden around the pizzeria, you find out that five children were murdered and their bodies can’t be found, and also there’s this “bite of 87” thing that the phone guy mentions.
I think the way this game builds the dark lore is great, gives you just enough to connect the dots like with the dead children and the odor of the animatronics, while also leaving some mysteries like the bite of 87 and the mysterious man who murdered all the children………hmph, guess we’ll never know what these are am I right insert laugh track here.


Well, that’s really it for the first game, obviously there isn’t too much going on here cause the big things this franchise is known for starting coming in at later entries, but this game made the foundation on which all these games built off of, it may not have too much importance on the overall lore, but it is a very important game to the franchise and a decent amount of people growing up in the 2010s


Well, onto FNAF 2

This review contains spoilers

My god.. Sonic Forces, where do I begin? Such a horrible game.. The main gimmick in Forces is that you can make an original avatar, with a repetitive and lame variety of choices (I mind you they made a “sanik” shirt for your avatar a free DLC) and even if you take the choices away, the avatar aspect is so lame and limited. You only get a few levels and each one is the same except with a new location.

The story goes for something new tonally for the Sonic franchise which I could respect if it wasn’t so barebones and shallow. The villain looks to be this extremely powerful and intimidating being but he is an actual joke. After dying (I think?) unexpectedly before the final cutscene and level and such a boring and generic “dark” personality you could tell he’s not meant to be taken seriously at all

The level design in Forces is absolutely horrible, many have pointed this out but every level ends as soon as it gets enjoyable, and I find it so hilarious that Sega just ran out of ideas with this one to the point where they had to bring back Classic Sonic despite the fact that he had ZERO impact on anything.. Controls aren’t the best, double jump is horrible, boosting doesn’t match with the horrible level design and gets you killed a lot, focuses on things you don’t want it to, etc.

The movie’s treatment of all the characters who aren’t Sonic just makes me so sad, I’ll start with Shadow since they butchered him the most easily. His 3 level long DLC (which can be completed in under 10 minutes btw) is just pathetic and there’s no reward to it at all, you get to play as Shadow in the main game which doesn’t matter at all since he’s the exact same controls and mechanics as Sonic here, first playable Shadow in what, 11 years? And he’s just a Sonic skin..

The rest of the characters’ treatments is just as bad, I genuinely forgot characters like Blaze, Silver, and hell even KNUCKLES existed a lot of the time cause the game just doesn’t focus on them at all! They’ll get 2 or 3 lines at most per level and in between levels, which speaking of, I’m not a fan of the fact that this game just has lame character interactions in text and not actual cutscenes.. god everything in this game just screams rushed product.

I guess if I HAVE to think of a positive, the graphics are fine..? I played this on a PS4 and the cutscenes at least didn’t look that great, but yeah. That’s all I have to say about this disaster of a game for now, it’s a depressing and infuriating gaming experience due to the bad level design, controls, story, and much more..