My ranking for this game is based more on substance and what it meant at the time since in terms of overall design, Turok was a bit of a headache and confusing game with somewhat open levels that required runes and keys hidden throughout sections of the levels.

What made Turok stand out upon its release in 1997 were a number of things including over-the-top enemy death animations (both humans and dinosaurs), over-the-top weapons (including the most powerful weapon, the Chronoceptor which required assembling with different parts), over-the-top use of blood, and over-the-top concept of fighting a combination of dinosaurs and humans (based on a comic which I never heard before). So I guess in short, "over-the-top" is the best way to describe this game, and based on the time it was released there was nothing wrong with that.

Reviewed on Dec 24, 2023


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