Unfortunately for this game, GoldenEye 007 was already out by the time this came out and even though this was not a first-person shooter, it failed to even remotely match the bar that was set by GoldenEye with well-designed and smart goal-based levels.

It was obivous that the budget for this game was somewhat on the low side, featuring limited graphics, poor performance, and janky movements. With that being said, I feel like M:I offered some interesting ideas for the time such as the Embassy level (which in my opinion, it's one of the best stealth levels of its time) but the prominent factor in this game is the inconsistency in the game's quality and level design ranging from excellent (such as the aforementioned Embassy level) to poor (underground sewer level).

Overall, it's not a bad game for its time and I feel like with a better budget and perhaps more development time this could have become a product that really stood out.

Reviewed on Mar 12, 2024


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