Samsonese
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This review contains spoilers
At first, I felt sorry for the creators of "Glittermitten Grove". Forced to embed someone else's game into their own, and have their game totally overshadowed by the shitpost within.
But upon actually playing the game, I have realized that GMG itself is part of the ruse. Frog Fractions 2 isn't treated like some obscure easter egg that you have to actively look for in order to unlock. The act of unlocking Frog Fractions 2 IS in fact the very goal of Glittermitten Grove.
So, onto the review of the real game: It felt like a fever dream. A highly nostalgic fever dream, which I guess is what they were going for with the Yume Nikki-esque "wander aimlessly in search of unexplained McGuffins" gameplay, but that final puzzle was wild.
The original Frog Fractions was one-of-a-kind, so it was obviously necessary to make the second game its own thing instead of trying to out-weird the first, but it is not half bad for what it is.
But upon actually playing the game, I have realized that GMG itself is part of the ruse. Frog Fractions 2 isn't treated like some obscure easter egg that you have to actively look for in order to unlock. The act of unlocking Frog Fractions 2 IS in fact the very goal of Glittermitten Grove.
So, onto the review of the real game: It felt like a fever dream. A highly nostalgic fever dream, which I guess is what they were going for with the Yume Nikki-esque "wander aimlessly in search of unexplained McGuffins" gameplay, but that final puzzle was wild.
The original Frog Fractions was one-of-a-kind, so it was obviously necessary to make the second game its own thing instead of trying to out-weird the first, but it is not half bad for what it is.
I wanted to like this game. I really did. I have incredibly fond memories of Shinovi Versus (no, it's not what you're thinking), and I hoped Estival Versus would be even better. But it falls flat in just about every regard. The story is way more boring this time around, gameplay has been reduced to "Mash X until you win", the new characters are annoying (except Jasmine, whose missions were actually fun), and even the side stories, which were a fun look at each individual character's life in previous games, now all just follow a strict formula of "Your favorite girl turns stupid for half an hour".
At least the music slaps, though.
At least the music slaps, though.
I wasn't expecting much out of this latest Binding of Isaac expansion, after the disappointment of Afterbirth+ and the train wreck that was the Legend of Bum-bo, but after several weeks with this game, I can safely say that Edmund McMillen has redeemed himself.
While I do still have to dock half a star for the fact that there are STILL several quality-of-life issues that have lingered since the Flash days (along with some new ones in the content ported from Antibirth), I can't really be mad because I've played this game almost every day for the past month and a half. Hëlp
While I do still have to dock half a star for the fact that there are STILL several quality-of-life issues that have lingered since the Flash days (along with some new ones in the content ported from Antibirth), I can't really be mad because I've played this game almost every day for the past month and a half. Hëlp