I love SMT, but I've stalled out on this one. It takes a number of disappointing mechanical steps back from SMT IV Apocalypse, struggles to maintain the series' signature bleak tone, and, most importantly, seriously missteps in its level design. Nominally open world, in that there is a lot of empty space to run through and plenty of collect-a-thon garbage to gather, the game is as linear as can be in truth. This roundabout nature makes exploration long, tiring, and disorienting, which is a problem when it's most of the experience. I'm sure I'll come back and finish it at some point but right now I just don't have the patience.

Reviewed on Dec 23, 2021


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