Scoremonger
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3 Years of Service
Being part of the Backloggd community for 3 years
047
Total Games Played
000
Played in 2024
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If the camera was pulled out a bit more, it might be pretty good. As it is, I feel like I'm constantly hunting down enemies based on some shots that just came from offscreen. There are some things to like about this, and it's definitely not a BAD game - there are some interesting loadout choices to make - but if you're looking to scratch the twin stick shooter itch, this won't do it for you.
I usually enjoy twin stick shooters, I usually enjoy farming games, and I usually enjoy roguelites, but after playing this game for a couple hours over a couple days, I realized I hadn't had any fun yet. Well OK, apart from the intro animation, which was hilarious and looked great.
The gameplay graphics look OK in still screens but they're kind of a mess in motion, the camera is constantly whipping around as you change your aim, the pacing is flat (it's low-grade intense at almost all times, day and night), and the music started to grate on my nerves pretty quickly, so I turned it off. There are some interesting-looking systems, but the baseline gameplay just wasn't fun enough to keep me engaged.
The gameplay graphics look OK in still screens but they're kind of a mess in motion, the camera is constantly whipping around as you change your aim, the pacing is flat (it's low-grade intense at almost all times, day and night), and the music started to grate on my nerves pretty quickly, so I turned it off. There are some interesting-looking systems, but the baseline gameplay just wasn't fun enough to keep me engaged.