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I'm a die-hard fan of these two morons and the Genesis version of this game is the only one that's worth a damn, though that isn't saying much. The password system is a tedious pain in the ass that doesn't even fully restore your progress in terms of keeping whatever items you've collected in your inventory, instead simply keeping track of the GWAR ticket pieces.

More than anything, this game serves as an odd little time capsule for the early days of the series with plenty of references to episodes from the first 3 seasons such as Bedpans and Broomsticks, Sick, Couch-Fishing, Be All You Can Be and Burger World.

I'm in the credits of this game for naming one of the trophies, so that's nice. Unfortunately, New 'n' Tasty misses the mark in terms of visual presentation, with so much blooming neon lights that it ruins the dark, dank factory atmosphere of the original. Beyond that gripe, what's on offer here is a near 1:1 retelling of Abe's Oddysee, with only a few very small deviations to be found within the cutscenes and no major gameplay changes beyond a significantly increased number of Mudokons to rescue and some small camera angle shifts in addition to a nifty little DLC level focusing on the escape of Alf, a mud who we didn't originally meet until Abe's Exoddus back in the day.

Bizarrely, the Bad Ending cutscene is the only thing in this game that wasn't re-recorded, meaning the original audio is there and it's pretty jarring to hear Abe's original, higher pitched voice again for no apparent reason.

This game was the sole reason I bought a Wii U and while I had about as much fun with it as I could have, you aren't going to miss out on anything special that can't be found in Smash Bros. Ultimate.

As for the Wii U itself? This was the sole game I owned for the system as I owned the lesser white version of the console which was so lacking in memory that installing much else other than Smash that wasn't a demo was pushing the limits of what it could cope with. Buyer's remorse to the max.