Cool concept, the art style and music are great, but it gets very frustrating very fast. The game is too punishing when you die, removing all of the collectibles you've gotten since the last checkpoint, most of which feel very repetitive and pointless to re-collect. The checkpoint system as a whole feels outdated, and would've been improved using something like Celeste where as soon as you're on safe ground the collectible is saved. The difficulty continues to increase and the main objectives of the levels start to be pretty challenging later in the 2nd world, and that's around where I stopped. I feel like most of my deaths were due to the controls not doing what I was trying to do, when I knew exactly what I had to do to in that spot, which is very frustrating. Unfortunate, as it's a neat game and I really wanted to like it.

Reviewed on Feb 01, 2021


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