Log Status

Completed

Playing

Backlog

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Rating

Time Played

--

Days in Journal

1 day

Last played

April 15, 2023

Platforms Played

DISPLAY


This game looks like RE2 remake, plays like RE2 remake, but is structurally very different. Where RE2 tries to raise the tension while you explore a police station similar to a metroidvania or a Zelda dungeon, RE3 remake has shorter levels that are way more focused on action and set pieces. In RE2 the big bad is unpredictable in the way he chases you, while in RE3 the big bad is dealt with almost exclusively through scripted sequences, which destroys any fear you may have had of the monster.

RE3 isn't bad by any means, afterall the gameplay is taken straight from RE2 which was fantastic. However, RE2 wasn't fantastic just due to the fact that shooting the zombies was fun, it was fantastic due to how well crafted Raccoon City's Police Department was and how well integrated its mechanics were. For example, the RE games let you examine items in your inventory. This usually done to solve puzzles, but in RE3 it is almost exclusively used to open up boxes. It was like the devs knew they needed the mechanic, but didn't have time to implement it properly so they just took the laziest option. That example says all you need to know about RE3; it looks and plays like an RE game, but the experience as a whole is pretty hollow.