I was somewhat satisfied with the initial release of Super Kiwi 64. It was a neat little collection of vibesy levels with a really tight, fun 3d moveset that made you wanna just fly around for hours. I end up pretty satisfied with a game as long as you have a speedy and robust movement system in it, despite it being short and me feeling a lack of context/story to where I was.

However, with the recent Doomsday update I find myself a lot more contented with it, the context of the cutscenes and additional story really make it pop. The nonsensical new levels, though just a couple and a boss level, really add a fun comic plot that I ended up really just having fun with. It's King Melon's Robot Clone and he's going to destroy the universe just cause! When's the last time you could enjoy a silly little plotline like that?

With the spice of the added cutscenes/dialogue/voices, it pushes the game that much more for me to being a really enjoyable little experience. It's only 3 dollars but in it you'll find a really tight platformer that gives you some neat levels to explore and collect stuff, and with a lot of charm of a solo dev just making a fun little romp with their characters.

Reviewed on Feb 07, 2024


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