Something that always turned me off about the original release of Prime was the control scheme; having no camera aiming is a struggle to get around. The remaster with a 'modern' control scheme leaves me no excuses.

That being said, this is an excellent experience. Exploring Tallon IV is a joy, constantly opening up new areas and finding secret areas for items never gets old. Even regular backtracking, a feature synonymous with the Metroid franchise, is never boring when you consider optimizing your routes and revisiting areas to use newly collected upgrades.

Speaking of upgrades, Samus gets several across the game, including suit upgrades (Nothing new if you haven't played a Metroid game), missiles and beams for your blaster. As opposed to previous metroids, these have to be switched manually. Each one is distinct enough to offer clear advantages without mitigating the rest, especially when incorporated into solving puzzles and defeating enemies. That being said, switching beams quickly to kill enemies with specific weaknesses can be a juggling match if you don't want to lose several bars of health.

The last major point of discussion, the story, is interesting, however it does require that you are invested from the start. If you aren't scanning major logs from the start of the game, you're likely to miss the mountain of lore around the old and new civilizations of Tallon IV. Under the dangerous and infested surfaces and depths of the planet is a story about loss and despair coupled with greed and power, and the outcomes of both.

Overall, Metroid Prime Remastered is an excellent game that every gamer should experience at least once in their life.

Fuck the Chozo Artifacts though, that can suck it

Reviewed on Mar 23, 2024


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