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Something that always turned me off about the original release of Prime was the control scheme; having no camera aiming is a struggle to get around. The remaster with a 'modern' control scheme leaves me no excuses.

That being said, this is an excellent experience. Exploring Tallon IV is a joy, constantly opening up new areas and finding secret areas for items never gets old. Even regular backtracking, a feature synonymous with the Metroid franchise, is never boring when you consider optimizing your routes and revisiting areas to use newly collected upgrades.

Speaking of upgrades, Samus gets several across the game, including suit upgrades (Nothing new if you haven't played a Metroid game), missiles and beams for your blaster. As opposed to previous metroids, these have to be switched manually. Each one is distinct enough to offer clear advantages without mitigating the rest, especially when incorporated into solving puzzles and defeating enemies. That being said, switching beams quickly to kill enemies with specific weaknesses can be a juggling match if you don't want to lose several bars of health.

The last major point of discussion, the story, is interesting, however it does require that you are invested from the start. If you aren't scanning major logs from the start of the game, you're likely to miss the mountain of lore around the old and new civilizations of Tallon IV. Under the dangerous and infested surfaces and depths of the planet is a story about loss and despair coupled with greed and power, and the outcomes of both.

Overall, Metroid Prime Remastered is an excellent game that every gamer should experience at least once in their life.

Fuck the Chozo Artifacts though, that can suck it

So, general thoughts in terms of the collection itself.

Positives:
- Being able to play the Japanese or English release
- Automatic Saving for the SNES titles
- The inclusion of manuals for each game
- The plethora of Art, Merchandise and Marketing for each game as well as in general

Cons:
- The fact that this is two collections. I would rather pay more for every game in a single package as opposed to buying two packages.

- The Filters. If you have a CRT option, have it be an actual CRT option and not just a little bit of white noise. I'm also nto a fan of the pixel-melt the 'HD' filter offers

Now for the games themselves)

Megaman X: A masterful game with just the right level of challenge, excellent music, beautiful pixel art and fast-paced, consistently engaging gameplay. 4.5/5

Megaman X2: Not quite as good as the first game, particularly in regards to the special weapons and endgame. Still an overall positive experience. 3.5/5

Megaman X3: Ugh. Easily the worst of the SNES lineup. The ramped up difficulty for one makes this somewhat of a slog to trudge through. While the new armor chips are nice, you are punished for picking a single one by not being able to get the gold armor (WHY!?!). I could go on, but I'll leave it at that. 2.5/5

Megaman X4: Probably my favourite game on this collection! Zero is incredibly fun to control, using his abilities is a joy, and his speed is incredibly exhillerating. X is fun, don't get me wrong, but the special weapon selection isn't great (I tended to stick to Storm Owl and Slash Beast's weapons mostly). That being said, using just the X-Buster during his campaign, especially with the Arm Upgrade, is probably the most fun I've had playing as him in the entire series so far.

A must play. 4.75/5

Damn, who knew Border Patrol was so FUN?

This game can be a bit of a mindfuck having to memorize certain features and locations, but once you get the hang of it, it's pretty fun.