This game was a complete letdown for me. The original game this one was supposed to be a reimagining of blows this one out of the water.
1. It feels too much like an arcade game at times (The save the Mudokens from being killed as they climb up into the train multiple times as an example).
2. I dislike the shoved-in crafting system that is just about pointless.
3. I played the game on release, and while the PS5 version I played was for the most part not-buggy, I every now and then encountered bugs that were visual, and I found myself having to reset to the beginning of the level or the checkpoint due to the guards being too close or acting weird, essentially soft locking from progressing. To top it all off, when I beat the game I encountered a bug that gave me a black screen where the game just did not play the ending cinematic, so I had to YouTube all of the endings to figure out which one I got.

This is literally a trash chucker game. You run around collecting trash to throw said trash at guards repeatedly. I do not know why they thought having the player throw trash every 5 minutes at someone was what the core gameplay should be. I can tell this game went through development hell. There are so many poorly designed levels that you will die repeatedly due to that. I am fine with dying in a game if it was due to me just needing to get good, but no there is so much random chance in this game, you are just meant to die until you magically get through. Maybe the game is much better after the patches it received, I do not know, but I know it will still end up being Trash Chucker the game with poorly designed levels.

Reviewed on May 10, 2022


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