Sometimes people want to be a part of the thing. Particularly, people want to be a part of the the BIG thing. Even MORE specifically, people want to be part of the CURRENT BIG thing. It is some sort of vital ingrained compulsion that those connected to the internet or larger social circles through whatever vector develop innately. A lot of people call this compulsion FOMO, but I think it's worse than that. I think it's a human colonial impulse to want to stake some kind of ownership on the act of being- to say "this moment in time is mine and I exist. No one can take away this moment that everyone experienced and since this moment is at least partially mine, I am important and relevant and wanted. There's nothing wrong with wanting to be on the same page as your friends or whatever, but I'm talking about something else.

Breath of the Wild felt manufactured with the intent to create vapid marvel movie spectacle and crossbreed it with this "of-the-moment" impermanent obsession; it became a hybridized experiencesociety chimera. You can see this in a lot of the marketing for Tears of the Kingdom: tweets asking "are you ready to join all your friends and play more Tears of the Kingdom after a day away?" posted on a monday morning after the game's weekend release run. They do the thing all too-big-to-fail mega titles do where they put up a screengrab of the world map, the sheer amount of game in the game, and say "here we stand, towering over everything else. Look at all these 10/10s. We are beloved. Come be with us in our belovedness."

Which is all not a criticism of the game as much as it is a consequence of what the market generates. They want you to want them, like Fiona Apple wants you to love her on that one song where she starts making sounds like a gibbon. The difference is that Fiona Apple is a particular human being and BotW is a product and Link doesn't make funny gibbon sounds.

This game does initially feel magical and mystical, widescreen and arresting. It then quickly descends into a directionless IRS collection call job, running the world and ripping up its stones for your precious prizes with no real purpose other than the vague sense of seeing the number go up. Which is my main point of criticism for this game: it is an idle game that requires fantastic amounts of input. The gameplay loop is shallow and one dimensional, recycled challenges ad nauseum with nearly no shift in basic theming or even challenge. Everything is about as hard as everything else, the dungeons are footnotes at best, and the story borders on non-existent. None of these things are damning on their own, but combining them with the now ubiquitous presence of mechanic imitators and the virulent breathless exaltation of the game atop every possible "cool thing" list, and the fact that it seems to have earned this status for simply being unobtrusive, inoffensive and obscenely expansive in its vanilla nothingvoid- it makes me start to wonder if a lot of this weird culture was a deliberately induced by nintendo.

Maybe that's nuts. Maybe it's crazy to assume that Nintendo is happily creating a culture of expensive and time-consuming mediocrity to bring in the largest audience, to create some sort of universal group think that makes the property unassailable and infinitely valuable. Maybe that's nuts.

I think Link should be a girl

Reviewed on May 16, 2023


7 Comments


1 year ago

I think these adventurers should be adventuring their gender identity!

5 months ago

TheWoman's review of Breath of the Wild felt manufactured with the intent to piss off the general gaming community. Honestly I can understand some of these critiques and even agree with them. Some of them less so. Some of them feel hyperbolized so you could make a more bold claim. I don't know, but the review score and the tone of your review don't line up. Like, at all.

I don't think Breath of the Wild is a flawless game, by any means. And yes, I am coming from a place of bias, seeing as it's one of my favorite games on the Switch. But that being said, I think there's a whole lot of better ways to critique it then pseudo-intellectual jabs at these imaginary gamers you've created for yourself because they liked the game more than you. Nor does it seem fair to paint the millions of people who played and loved this game as enjoying vapid mediocrity because you want to come up with some grand conspiracy where Nintendo is this shadow puppet mastermind manipulating the entire gaming landscape into liking their big new game. Yeah, maybe that is nuts. It's not nuts to dislike Breath of the Wild, but it is a little interesting to let out your critiques with the game in such a weird, vitriolic "review" that talks more about corporations and gamer slop than the actual freaking video game itself.

I give this review 3 stars out of 5. Could have been better.

5 months ago

@CottonSwab

hi. i'm glad to have interested you with my review. i always love hearing the opinions of random men with anime avatars online.

maybe the large gulf between tone and number of whimsical little stars was something i intended on. with time and reflection, i'm sure you'll understand there is a difference between vitriol for people who enjoy a vapid game and frustration with the multi million dollar AAA video game industry.

i like how you put review in quotation marks.

5 months ago

1. wow thank you ever so much for assuming i am a random man on the internet. and that my avatar being in an artstyle from a particular region of the world completely invalidates my comment. really love being lumped in as a certain kind of person for liking and relating to a video game character, making that character my avatar, and then having that fact attacked so you could make a little snarky comment.

2. i'm glad the gap was intentional. for what intent, i can't be sure. you did a great job belittling the idea of review scores when you are on the platform backloggd where user review scores are pretty much the main draw for most people.

3. i never said your comments about people who enjoy botw were vitriolic, just the review itself. i do think you categorize everyone who liked the game as enjoying mediocrity and not being as smart or critical as you, which i do think is completely unfair, since i would at least like to think of myself and several close friends who have discussed the artistry and game mechanics on display at length, and as someone who has played this game for quite a bit and noticed several major flaws i have with it. i think i'm able to assess the game honestly - but you don't seem to think so.

4. don't mistake my comment for disagreeing with you. the AAA industry is disgusting.

5. i put review in quotation marks because, like i said, you talk more about the circumstances around the game than the game itself.

6. there is no sixth point.

5 months ago

@TheWoman adding on - looking back on it the day after, i do think my original comment was way too snarky and mean-spirited. i generally try to be positive especially when talking about things i'm incredibly passionate about and i should have tried to air my grievances with your review in a more respectful manner. i genuinely apologize if my words hurt you in any way.

5 months ago

@CottonSwab

You are incapable of hurting me and i don't care what you're passionate about. hope this helps!

5 months ago

Sometimes disagreements affect people, and sometimes they don't. I'm glad it doesn't affect you, but i'd rather be sincere and apologize than hope someone isn't affected. Wasn't asking for you to care about my passions or anything but I guess it's good to know that you don't anyway 👍