TheYeti
BACKER
Super Mario Maker 2 2019
Log Status
Completed
Playing
Backlog
Wishlist
Rating
Time Played
15h 0m
Days in Journal
1 day
Last played
August 16, 2019
Platforms Played
I understand that the main hook of this game is creation and playing through user-created levels, but I wish the game was better at incentivizing you to engage with that loop. For me, just playing other peoples' creations is not enough of a reason to just play the game endlessly. I often found it too difficult to find thoughtful levels that were well-designed 2D Mario levels as opposed to just "Look how CRAAAZY this level is!!!". This game also really thrived on the Wii U thanks to the dual-screen setup and stylus that made creation easy. Sadly, that doesn't translate as well to a single-screen where you can't rely on the user playing in handheld mode.
After I finished the extremely underwhelming story mode, I made a couple levels for fun, and engaged a bit with the player-created courses before getting burned out and putting the game down for good.
After I finished the extremely underwhelming story mode, I made a couple levels for fun, and engaged a bit with the player-created courses before getting burned out and putting the game down for good.