Toadmaster0
Recent Activity
Toadmaster0
completed
A Space for the Unbound
If only this had less...gameplay, or at least better gameplay. It doesn't even try to hide the fact that most of it is running back and forth doing random stuff for people.
Because yeah, the story and how it's told is fantastic. Games that can manage to move me in ways that this has are very few. Absolutely beautiful message/themes that hit hard now, and would have been possibly life-changing if I was 15 years younger.
I've rated it pretty low (struggling between a 3 or 3.5) because I can't quite forgive the slog that is the actual gameplay, but if I was rating the story itself it'd be much higher.
And I feel like I should also point out the pixel artwork because it's just phenomenal.
Because yeah, the story and how it's told is fantastic. Games that can manage to move me in ways that this has are very few. Absolutely beautiful message/themes that hit hard now, and would have been possibly life-changing if I was 15 years younger.
I've rated it pretty low (struggling between a 3 or 3.5) because I can't quite forgive the slog that is the actual gameplay, but if I was rating the story itself it'd be much higher.
And I feel like I should also point out the pixel artwork because it's just phenomenal.
12 hrs ago
2 days ago
Toadmaster0 is
now playing
Animal Well
4 days ago
Toadmaster0 is
now playing
A Space for the Unbound
5 days ago
Toadmaster0
completed
Stellar Blade
7 days ago
Toadmaster0
abandoned
Mail Mole
Pretty uninspired. Boring hub world, unskippable cutscenes and dialogue. (they do not matter)
Cool idea but at the same time I don't like that you're always underground by default, like what's the point of accessorizing when you can't even see your character 95% of the time? Also why do things still hit you aboveground when you're underground? Ugh, wasn't feeling this much.
The gameplay itself is just fine, I like the speed segments.
Cool idea but at the same time I don't like that you're always underground by default, like what's the point of accessorizing when you can't even see your character 95% of the time? Also why do things still hit you aboveground when you're underground? Ugh, wasn't feeling this much.
The gameplay itself is just fine, I like the speed segments.
8 days ago