The Mines of Moria level frustrated me so much as a kid that I snapped my SP in half. I never did anything like that before or after so I guess this is the GBA Dark Souls.

Tried this through PS Plus Premium and it was horrendous. Instead of putting the player through exciting set pieces to keep things interesting, the game instead has you slowly going through ugly and bland locations shooting hordes of brain-dead enemies. The levels also really overstay their welcome without properly escalating in intensity or stakes, you just do the same sort of thing until the level ends.

The game also has really obnoxious lens-flares at times that completely obscure enemies and just look like shit. The story is non-existent. You play as some Marine named Will and in between missions he narrates what is happening, there's no real attempt to build a plot or characters. If you want to play an entertainingly bad FPS on PS Plus Premium just play Rogue Warrior.

Probably the worst mobile Final Fantasy tie-in game. Outside of a few token references and the fact that your lifeless tutorial guide is Noctis, this could be any other mobile strategy/resource gathering game. The gameplay is as boring and uninspired as games of this type usually are and it can't even spice things up with elements of the franchise.

It's not bad and is more interesting than the other DLCs, but there are still too many problems. The new enemies and bosses are aggressively obnoxious, nearly all of them cause some knockback or stagger effect and one even makes the screen blurry. And despite having a more interesting setting, the missions are as dull as the base game. I might come back to it but it's pretty disappointing.

This is a game that I really had collect my thoughts on and sit on it for a while. There are a lot of problems with this game. The Cyberspace levels were mostly bad, it has tons of jank that leads to frustration, and the last few islands were clearly rushed. But the stuff that I enjoyed was able to keep me engaged despite all these shortcomings.

Once I go into the groove of things I found exploring all of the islands really fun. The base gameplay is still fun even if it can be janky. The writing, courtesy of Ian Flynn, is really good and this is the best that Sonic and the gang have been characterized in years. The character interactions are really well done and it does a good job keeping continuity with the rest of the series. The music is great, especially in boss fights. The boss fights are awesome spectacles even if they're mechanically pretty shallow. And the fishing minigame with Big is relaxing and pretty useful for farming items that I needed when I got tired of playing the Cyberspace levels or hunting for Memory Tokens.

This game is far from perfect but it still made me happy and it is a promising direction for the series. Just please let the next game cook for a bit longer Sonic Team. Also please keep Ian Flynn as the writer.

I didn't think this game was THAT bad. While the level design does drop off near the end and the physics do suck, there's still some fun to be had in some of the earlier levels. Calling this game Sonic 4 makes its flaws stand out more since such an unambitious and minimalistic game doesn't really seem like a worthy followup to S3&K.

I can understand hating this game back when it came out, since it really feels like several steps backward and an overcorrection after the disaster of 06. But after all this time, knowing that the series wouldn't continue down this path, it's hard to muster up a strong reaction to this one. It's just mediocre.

I played this out of morbid curiosity and it was even worse than I expected. There's less story here than even Final Fantasy I and none of the characters have any personality. There isn't even an ending, if you defeat the final boss (who's just hanging out in the hub area) you simply return to the hub area as if nothing happened. I guess you have to imagine what would happen next.

The gameplay is boring as well. It's your basic RPG Maker combat with nothing to set it apart. The gameplay loop just involves going to several dungeons and grinding until you're strong enough to beat the final boss. All weapons and items are available to buy at the beginning so it's just a matter of getting enough money to buy the best gear.

And on top of all that it's buggy and sloppy in execution. For some reason I was unable to equip the witch character with any weapons, even the ones they supposedly could use. Many item descriptions don't match what they do, such as a shield that can only be equipped as a weapon or caps that are actually chest armor. The whole thing is a mess. I wouldn't be as harsh if the developer wasn't charging money for this crap and it didn't have tons of pay-to-win DLC. It's an absolute embarrassment of an RPG.