Trapezohedron
Log Status
Completed
Playing
Backlog
Wishlist
Rating
Time Played
80h 0m
Days in Journal
2 days
Last played
June 23, 2023
First played
May 4, 2023
Platforms Played
Absolute peak Yakuza story-telling far as I'm concerned, as it concerns the duality of two characters, one that's on the lowest point of his life seeking a simple justice, and another at the highest point of his life seeking retributive justice.
The RPG mechanics are kind of hit-or-miss if I have to be honest. It's perfectly functional and the skills all have their niches. However, on higher difficulties, these skills all don't scale well, because all enemies become damage sponges.
There is also a noted difficulty spike in the midgame after the game gives you an optional power-leveling location. This is good in a sense because the characters involved in that area should be strong, but this also kills pacing.
Many times I've considered dropping the game due to its schizophrenic pacing.
The RPG mechanics are kind of hit-or-miss if I have to be honest. It's perfectly functional and the skills all have their niches. However, on higher difficulties, these skills all don't scale well, because all enemies become damage sponges.
There is also a noted difficulty spike in the midgame after the game gives you an optional power-leveling location. This is good in a sense because the characters involved in that area should be strong, but this also kills pacing.
Many times I've considered dropping the game due to its schizophrenic pacing.