Kept you waiting, huh?

Well I finally got around to playing it.
And goddamn, it’s everything people said it was. It’s everything I still doubted it to be. It’s everything I was hoping it’d be.

It takes every aspect I love about the first Metal Gear Solid and dials it up a few notches. It even tosses a lot of the issues I had with the first game. The gameplay is much more refined, and relatively satisfying this time around. Traversing the shells wasn’t quite as mind numbing, and the progress saving was much more generous when you die.

The fixed camera is still here, but it bothered me less than the first game because it didn’t feel as stilted anymore. The fact that MGS3 ditches that aspect altogether excites the hell out of me… and kind of makes me sad. I’ve come to love and associate the fixed camera with this series, so it’ll be an adjustment to see it gone.

Every single character is FANTASTIC. Some of the best character writing in any video game. The storytelling was even better this time around, and the goddamn set pieces were off the charts. The game continually found new ways to impress me.

Some of my only issues were that I’m not a big fan of using the same button to do different mechanics, and some of the objectives throughout the game can be too linear. Otherwise, this hit it out of the park. What a game. What a story. What an experience.

Reviewed on Feb 06, 2024


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