"Ecco, if we breathe air, why do we live beneath the waves?"

Before you read on, I'd like you to listen to the music I linked to in that quote. There's a chance it might not hook you, but that track in particular used to mesmerize me when I was little. It kind of perplexes me how beautiful it is, especially coming off something like the GEMS driver, which is often derided for sounding like well....flatulence. Nevertheless, to this day I still think it's one of nicest pieces of music I've heard out of the 16-bit generation. The entire opening sequence still captivates me, from watching Ecco and his pod swim through their home to the close up of Ecco himself at the title screen, it always entices me to watch the entire thing and stay there for a while before I begin the game proper.

Like many I too also enjoyed the start of the game where I just swam around with my pod and got to talk to my fellow dolphins. Not many people like the controls, but I think they're okay. Maybe I'm just in denial and have grown accustomed to them throughout the years, but Ecco's ability to torpedo through the water never ceases to put a smile on my face. It definitely kept me entertained as a kid for the longest time despite never actually progressing from that starting area for a while. I was just enjoying my time as a dolphin, doing tricks and chatting with my pod! Hanging out with my friend Ecco, what more could I ask for? Of course, at some point though...I jumped too high.

WHAM!!

The biggest jumpscare that absolutely shattered me when I was little. Make no mistake, that entire sequence shellshocked me for a very very long time. Not just the sudden disturbance and loud noises, but also the fact that I was now all alone in the unforgiving ocean. No friends here, not even the passerby fish for me to munch on. It was just me...alone...

What awaited me beyond these waters? Regardless, this is when I talk about something else that always astonished me about Ecco's game, which was...just how mean it was. As a young one, I stood absolutely no chance against this beast. Ecco's game...did not want me to beat it. The puzzle solutions made no sense, and checkpoints did not exist. Oh, you died? I guess that's too bad, you'll need to start the sequence over again. Super R-Type back on the SNES trained me on the ways of never messing up, but that game was a walk in the park compared to Ecco, it was straight-forward at the very least. By the way, do you by chance like auto-scrollers?

Welcome to the machine, welcome to hell. Stay a while, I hope you're comfortable...

Suffice to say, even as an adult Ecco's game is nothing but a stone wall of tedium and frustration. In a way it perfectly represents the ocean itself. It's beautiful in every way you can imagine, the ocean's serenity is captured perfectly and the screen even darkens as you descend lower to the depths of the bay, where it then displays the sheer terror and danger of the abyss itself with it's outrageous difficulty, of which I'm sure it would be just as hard to survive there as it is to survive in this game. I marvel at this game every single time I boot it up, as it is a true work of art, a hard to play work of art, but a work of art nonetheless.

Why do I bother playing this game then if it so terrible? To see my friend Ecco, that is why. I still enjoy spending time with him and his pod in the starting screen, jumping for joy in the bay until the game decides to jumpscare me and begin the adventure. An adventure of hardship and dread. Will I ever beat it legitimately? Who's to say? Maybe one day I'll finally get through it, but for now...

Goodbye Ecco, see you my friend....until next time......

Reviewed on Sep 08, 2022


8 Comments


1 year ago

The one thing that annoys me so much about the no checkpoints thing is if you played the Japanese version, they actually added checkpoints to the final level. So they clearly were capable of programming them in but just chose not to for almost all of the game and that saddens me

1 year ago

It was apparently another case of fearing the rental industry it seemed, the creator was afraid of kids beating it in a weekend. It's a shame, I think Ecco could've been a bonafide timeless classic despite bad controls if the stages weren't so sadistic and evil. I still have to try out the JP release eventually.

Ecco kinda has a ton in common with Shadow of the Beast for me. Artistically amazing, but just....horrifyingly difficult to the point it completely undermines the game's quality.

1 year ago

Lovely review. My wife loves Ecco and keeps waiting for SEGA to pick that IP back up and do something with it.

1 year ago

Ah, thanks! I was always a big softie for Ecco, his games aren't perfect but the vibes are off the scale.

1 year ago

Damn this review is fucking goated I have to play Ecco!

1 year ago

Thank you! I think this is the first one I ever bothered to put work in, it's my favorite along with my Mach Rider one.

Definitely play with save states or something though! I was an insane person trying to beat this on hardware.

1 year ago

This review rocks. Absolutely g.o.a.t. take. Ecco chads rise up 🐬

1 year ago

@conman thank you. ;-;

I only get maybe a like a month on this one, but every one of those makes my goddamn heart grow bigger.