A skillful game for skillful gamers.

Such skill to get around the terrible and gimped crouching that doesn't register your thumb naturally rolling on the dpad to begin immediately moving so you can evade the erratic patterns of the enemies!

I can't believe you got the alignment of Saturn's rings just right so that the ghosts don't spawn directly on top of you! Yowie wowie! A leprechaun must've jaywalked near your house, because the big guys decided not to constantly take a massive shit on the ladders and camp your ass! WOAH WOAH WOAH! What a fantastic god-fearing moment you had saying your prayers so the Arremers wouldn't swoop at impossible angles! Deary me! The Unicorn bosses didn't decide to charge you constantly?! How much did you pay them?! YA-YA-YOWZA! I commend your ability at kindly asking the jarheaded zombies to not pickpocket your lance and replace it with a torch! GODDAMN! You already knew the dragon in stage 3 was immune to the lance and grabbed the torch prior?! SKILLFUL ARTHUR! CONGRATURATIONS TO YOU ON YOUR ABILITY TO POWER CYCLE THE CONSOLE CORRECTLY!

rolls three dice

YIPPIE YAY! I rolled three sixes! I just beat Ghosts n' Goblins on Nintendo! What a great classic for the system!

turns into bongo cat and slaps the end of the table for the next hour

Btw, the Famicom version doesn't have continues unless you cheat code, Transformers Convoy no Nazo moment. Good fuckin' game. Glad I played three days in a row with a different experience each time. sips chocolate milx of quality

Reviewed on Aug 20, 2023


6 Comments


8 months ago

can't forget how the port is so choppy and ugly looking that it makes an already underwhelming game have worse presentation too!

what a shitload of fuck

8 months ago

I remember playing the arcade version on a expo some years ago and after triying to beat the first level for an hour and thinking ''man, I fucking suck at this''.

Fast forward to this year when I tried to play the NES version on the Switch and thinking ''man, this fucking suck''. That, that was my character arc right there. Also reading this review and seing the AVGN's video about it are the only times that I've felt a bit of joy when thinking about this pile of goblin shit masquerading as a videogame.
.

8 months ago

You'd be surprised how many early Famicom games like this one did the whole making the continue system a cheat. It took them a couple of years to realize we should just not be doing this for so many games.

8 months ago

@BlazingWaters what were they thinking?!

Fun fact, Micronics was the dev behind this port and they also made Super Pitfall which has the same choppiness and crouch problem. It makes me wonder if they were the same engine, lol.

@DeemonAndGames The arcade version is only a bit better from the small experience I had playing it on Capcom Classics Collection, but they totally made the NES port way dumber lol.

@Angel_Arle Ikari Warriors did it too! Which was another Micronics game! AAAAAAAAAAAAAAAAA

8 months ago

You know...I honestly don't have justification for my 3.5 stars. I like to assume it was because I was tenacious enough as a kid to play through the game to completion, but I think that speaks more about me than the game. It really is a misery-fest and the number of times I died to garbage was not insignificant. I think I just wanted to rate it high so I could say, "Hey, look, the ton of hours I put into this were totally worth it!"

The Sega Genesis Ghouls 'n Ghosts, though? Yeah, that was worth it. Adult me would actually play that one again.

8 months ago

@Shenobi ratings are kinda arbitrary, and I've noticed a lot more popularity for this port over the arcade game online. I feel like there's totally some kind of kusoge magnetic pull towards it, otherwise I'm not sure why else I was interested in investing more than one play session into it aside from wanting to play through all the Makaimura universe games again.

Gaming is weird.