WageYoge
Tsugunai: Atonement 2001
Log Status
Completed
Playing
Backlog
Wishlist
Rating
Time Played
--
Days in Journal
2 days
Last played
June 26, 2021
First played
February 27, 2021
Platforms Played
Another early PS2 RPG that feels like it really wants to be an adventure game instead. It's an interesting attempt but ultimately a failure. They researched a lot of Irish and Celtic folklore for the world-building, which is cool, but the end result still feels incredibly bland. The graphics are competent, but lack personality and style.
This game is also incredibly stingy with save points, and the battle system is unnecessarily painful. I briefly compared the Japanese and English versions, and the translation is way too literal and tone-deaf. Atlus USA usually has better localizations than this.
The one bright spot is the music by Yasunori Mitsuda, whose Celtic-inspired melodies fit with the world the game was attempting to portray. The soundtrack at least is up there with Chrono Cross and Xenogears.
This game is also incredibly stingy with save points, and the battle system is unnecessarily painful. I briefly compared the Japanese and English versions, and the translation is way too literal and tone-deaf. Atlus USA usually has better localizations than this.
The one bright spot is the music by Yasunori Mitsuda, whose Celtic-inspired melodies fit with the world the game was attempting to portray. The soundtrack at least is up there with Chrono Cross and Xenogears.