Wazanator
2000
A better version of Mario Party plain and simple. No dice rolling, freedom to move around the board, not forced to play a ton of minigames, interesting ways to make characters unique, doesn't take 5 years to finish on the longest setting, and you can actually time the cards to land on the number you want.
2001
1998
The first fighting game I got into. I like it because all of the mechs play differently but all have easy to pull off combos so you don't feel frustrated for not being able to do the flashy moves. I wish you could turn off items but besides that I think it's a really good 3d fighting game. Being able to do an over the top finishing move feels great when it lands.
1999
Staple game of my childhood! The level/mission design in this game is incredibly creative and the environments felt huge for the time. It's a game that wants to emulate that part of your life where you had ridiculous scenarios in your head as a kid that you played out with your toys and it nails it. I do not think I could give an accurate number for time played for this game because I played it for years with my brother and best friend.