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3 days ago







Wboy2006 reviewed Picross 3D: Round 2
After playing this game on and off for a year or two, I have finally done all the puzzles the game has to offer, and what a blast it has been.
This is genuinely my favorite puzzle game I've played. The controls are intuitive, the music is pretty damn good, the models you build have a lot of charm and there are hundreds of puzzles, ranging from small ones you can do in a minute, to massive builds that take 20 to 30 minutes to make.
There are even giant builds that you make over the course of about 15 smaller puzzles, ending in those 15 parts being put together and seeing them all as one giant structure.

It has boatloads of charm, hours of content and is one of the 3DS's hidden gems.
My consolations to the Americans, who can't get it anymore after the Eshop's closure, since it never got a physical release in the Americas.

3 days ago


Wboy2006 reviewed Immortals of Aveum
I wanted to like this game, but it just felt like a slog after a while. It started brilliantly. There is a world of magic and an infinite war for it's source, a guy lives on the streets in the ghetto gets thrust into the war after it destroys his home. It's a bit basic, but it worked, and was a good introduction to the world.

The concept of the different forms of magic and the movement is great. You have blue magic (medium to long range shots), red magic (close range, shotgun like blast) and green magic (short to medium range SMG/minigun like shots). You can really pick what you like most, and swap on the fly at any time.
Not to mention that the movement is great, you have a double jump, a dash a hover. And your left hand also has abilities, like whip to pull enemies to you, a concussing beam to stun enemies, and a projectile to slow enemies. You have options, but the game gets repetitive really quickly.

During the first proper mission, you start on a massive battlefield. You run through barracks and bunkers and fight invaders. It felt grandiose for an opening level, and made the game look like it would be incredible.
Then you get picked up by some dragon, and now you're in generic forest #1. From now on, you'll just walk though grassy field to grassy field, and fight enemies on your way from story marker to story marker.

I gave it my time, made it to the first real boss fight. But after that, I was just done with the game. The combat was fun, but the stuff in between was mind numbingly boring. Cutscenes usually consist of dialogue with very little happening. And most characters weren't that interesting.

I can see the effort and passion, and I can see this studio going places in the future. But this just wasn't it for me. It started great, but it crawled to a halt just as fast.

5 days ago


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