some delightfully goopy visuals and sets aside, i am honestly stunned by how completely this failed to work for me. i am by no means one of the resi 6 faithful but i found myself constantly wishing i was playing that while trudging my way through this turgid exercise in insecurity. this to me far more aptly demonstrates the air of extreme desperation many people accused resi 6 of, a supremely unconfident attempt to play catchup to an entire history of the horror zeitgeist. texas chainsaw massacre, evil dead, the shining, the ring, blair witch, the hills have eyes, escape rooms, even america's most haunted and ghostwatch...it's all been thrown in and blended together until all that remains is a tasteless textureless black sludge.

the found footage angle is one i found particularly shockingly poor, as someone who counts the blair witch project a personal favorite, and who jumped back into resi 7 because of letshugbro's reflections on this point. aside from the reality show pastiche at the start (easily the highlight of the game for me) there is absolutely zero consideration at any point given to the camera or it's presence or physicality: we simply plainly see through the eyes of the character with a generic vhs filter put over it. it's brazenly pillaging the most basic imagery signifiers of this form possible without a single iota of consideration for the intent or form, purely cynical exploitation in the meanest sense of the word, a reference to it's influences as shallow as a MCU quip.

this is the entire game, a rickety haunted house built on the thinnest veneer imaginable, where every element is never deeper than the skin. the stiff and robotic movements of the bakers, with their glitchy animations, clinically transactional relationship with the player, and scripted sequences based almost entirely on simply waiting around running in circles for the switch to flip in their head that makes them do something that lets you progress, annihilates any sense of organic living atmosphere the game strains to affect, revealing these walking pathfinding algorithms for what they really are. the overtures towards being a return to classic resident evil is similarly merely an illusion that falls apart under moderately close inspection: the inventory management and shared stash is here but the considered map and encounter design that necessitates careful planning and macro-tension across the experience is wholly absent, a build of resources towards a payoff that never arrives, a series of engagements against a single enemy type that never meaningfully intimidates or frightens. a fractured facsimile of classic resident evil is here, but none of the effects it produced is, and what remains is a tedious series of empty frictionless jogs between item transactions to unlock the next area of this vacuous escape room.

if all this wasn't enough, biohazard might honestly be in contention for the narrative low point of the series as i have experienced it. at least resident evil 5 has wesker. the game sure mentions the word "family" a lot but anything it might have to say about that is rendered so completely incoherent by this dangerous combination of shockingly underwritten narrative and tedious "the writer has just had a bad breakup" misogynistic energy that it can scarcely be believed. i was wondering whether or not this was a 1-star or 2-star affair but learning that not being unflinchingly loyal to your cartoonishly evil wife (whose evil is basically never so much as remarked upon by a game that instead chooses to heap infinite mean-spirited scorn upon a child turned by her and her compatriots into a bioweapon) gives you an unexpected Wrong Ending an hour after you make that one choice is what made me decide on the score i did. i am by no means going to defend the travails of prior entries like resident evil 5, but at least that game has been deservedly dragged through the mud for it's perspective. the fact that, five years on, the nightmarishly terrible gender politics of this title have gone almost completely unremarked upon speaks volumes to the degree to which mainstream critics in this medium are completely willing to turn the blinkers on for anything that affects even the thinnest veneer of Western Prestige.

like i say, the word of the day is desperate. frantically pillaging from every horror movie it can find without any care for intent or meaning or context, desperately floundering for relevancy in a world that rejected the apex of what it was pushing towards post resi 4. and yet, ironically, despite my total failure to invest in it, resident evil 7 can only be called a success in terms of reinvigorating the series and giving it a new direction: theme park horror, a series of shallow pastiches, a linear sequence of homage, that has laid the groundwork for the tremendous critical and financial success of resident evil village. and for those who are loving this direction i say, go with god, but there is no way in hell i am getting on board a rollercoaster with foundations as completely rotten as this.

Reviewed on Nov 12, 2022


19 Comments


1 year ago

Oh dear, the village review is going to go wild aint it?

1 year ago

ha, i wouldn't necessarily worry about it~! as you and everyone else have no doubt surmised, i've already kind of commented on my impressions of village already in this review, and i don't really like to repeat what i or others have said before elsewhere, so if i do ever review village, it'll be because it surprises me in ways i didn't expect!

1 year ago

I hope so! Even on failure its always interesting to read your thoughts c:

1 year ago

I have this vague memory from my teenage years. I went into some classroom to talk about something I don't recall, but there was a big red button on the desk from Staples, and when you pressed it, it let out "THAT WAS INTERESTING" in a way that popped your eyes. I think I pressed it about twenty times.

So anyway, if I had that button while reading any of the things you write, it probably wouldn't work anymore.

1 year ago

Thank you, Yultimona! That's very kind of you to say

1 year ago

This review feels so vindictive review it's hard to even call it one. Getting so worked up over the fact that they haven't used the found-footage format properly (in YOUR opinion) is just weird, like, they just haven't pulled it off as well as they could've. The same goes for the Baker's portrayal: it's not bad game design for an AI-enemy to have a route they generally follow. And it's not "desperate" for the devs to elect to reference Blair Witch and Chainsaw Massacare a couple of times, because the game doesn't live or die on whether or not it's faithful to these properties like you seem to suggest it does. Also I don't get how the relationship the main guy has with the Bakers is "cynically transitional" and how the plot is notably mysogynistic, it seems like you're reading too much into it or trying to exaggurate the game's story-related flaws.

And I get that scores are arbitrary but 1 for RE7 seems excessive

1 year ago

you’re right of course. i am filled with spite and venom for resident evil 7 because it shot my parents in an alley when I was a child. ever since I have trained and honed my skills for the day where I take my revenge on it by writing a negative review on backloggd dot com by exaggerating my criticisms and feelings. the piece La resistance of my vengeance of course being giving it a score that you disagree with. you have expertly exposed me

1 year ago

To be fair, this is a pretty based revenge review I must say

1 year ago

"it seems like you're reading too much into it" famous last words in the Backloggd community

1 year ago

what

1 year ago

From this day forth I will be calling any critical analysis 'reading too much into X'

1 year ago

can we all just "read too much" into Chris's beautiful abs? or Leon's ass? or whatever...

1 year ago

A good version of theme park horror is Illbleed. That game slaps.

1 year ago

^Seconded, Illbleed is peak rotten cheese

1 year ago

I just said that you're weirdly angry about this game, at least that's how it came off. But I guess reducto ad absurdium is too cool to actually respond in a sensible way

1 year ago

reducto ad absurdism was my favourite xenosaga game

1 year ago

Ah hell naw, reducto ad absurdium new yoko taro game
also the combat is bad

5 months ago

Removed by a moderator

4 months ago

<3 !!!