Expansive traversal mechanics allow for areas of rich, layered verticality and sweeping vistas that become exciting playgrounds for exploration and stealth, although the former is occasionally made needlessly tedious by frustrating enemy placements and the latter slightly trivialized by weak enemy AI. Combat's deflection-focused, tight rhythmic flow doesn't leave too much room for strategic freedom but in its methodical design offers some of the most exhilarating, dynamically challenging, absolute best bosses in the history of the videogames. When the camera actually works properly, that is.

Reviewed on Jan 27, 2024


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