Dark Deity 2021

Log Status

Completed

Playing

Backlog

Wishlist

Rating

Time Played

23h 0m

Days in Journal

11 days

Last played

March 1, 2024

First played

February 20, 2024

Platforms Played

DISPLAY


Fairly serious yet bright TRPG that lacks technical polish but does well in many other areas.
+ intricate class system allowing most units to excel through different combinations
+ solidly written character conversations with looser requirements than similar games
+ diverse and manageably-sized cast that largely stays relevant
+ very clean if somewhat inconsistent pixel art style featuring excellent animations
+ adjustable difficulties even including the option to eliminate chance in stat upgrades
+ enjoyable war story without much nonsense
+ permanent stat debuffs instead of absolute deaths
+ accessible tooltips
+/- conceptually interesting but underdeveloped weapon crafting system
- forgettable soundtrack
- generally poor UI (cumbersome inventory management, unintuitive button mappings, concealed information)
- predictably static enemy AI
- dodge chance as a crucial stat makes a lot of fights either trivial or luck-dependent
- various graphical glitches that actually obstruct gameplay
- needlessly long maps without any opportunities to save