Log Status

Completed

Playing

Backlog

Wishlist

Rating

Time Played

13h 0m

Days in Journal

7 days

Last played

March 17, 2024

First played

March 11, 2024

Platforms Played

DISPLAY


A handful of shining moments hidden in a pretty sea of vapid gameplay.
+ culturally focused setting that has its urban open world filled with distinct items and creatures
+ immersive graphics featuring a lot of stunning visual effects particularly during linear sections
+ great soundtrack supporting horror, action, and drama alike
+ enjoyable banter between the two main characters offsetting the lack of NPCs
+ decently written narrative that may not amount to much overall but at the very least has some storytelling ambition
+ exceptional final hour highlighting the game's missed potential
+/- needlessly large map that barely gets explored during the main quest
- a lot of noticeable bugs
- low enemy variety and terrible boss fights
- basic shooting that only becomes adequate with late game abilities
- crazy oversaturation of (admittedly fitting) collectibles made worse by tedious mechanics