Bio
feral fucking critter
Personal Ratings
1★
5★

016

Total Games Played

000

Played in 2024

002

Games Backloggd


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Void Stranger
Void Stranger

Nov 06

Super Galdelic Hour
Super Galdelic Hour

Sep 06

Slayers X: Terminal Aftermath - Vengance of the Slayer
Slayers X: Terminal Aftermath - Vengance of the Slayer

Aug 31

Pikmin
Pikmin

Jul 31

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This review contains spoilers

It's 1AM, just powered through one of the many MANY MANY "end sequences" of the game.
This seems like the very last one.
But there's still definitely more stuff to see and do.
What an insane fucking game.

The 2.5/5 I gave this game is encased in a big, shiny, extremely tacky and ugly CGI heart.
It's a game with an extremely good visual style that still somewhat smells like sweat and piss soaked towels that were left in the back of a closet for 6 to 10 years. If it wasn't for its terrifying plastic bug-eyed girls (that still somewhat grow on you after you play it enough) it could be on par with games like space channel 5 or other dreamcast feverdream games.
I feel like every step that was taken to move this game's feel towards the cute, moe, erotic feeling it wants to have backfires tenfold and instead brings it closer towards Popee the performer or Soda drinker pro's Vivian clark.
The insane haunted circus music and constant zooming in on various bits and pieces of the girls while in bizzarro dream alien landscapes wouldn't feel out of place in an animated ad in the sidebar of some shady porn site.
Seemingly the only progression in the game is gaining sponsors, which add cool unique loading screens. Very fun.

This game made me feel ill and I could smell it through the screen but I still appreciate the experience a lot. I love Sista's strange incomplete english voice lines, and being able to add insanely cranked up black smoke emitters to girls as a cosmetic options.

Originally a 2, but I gave it an extra 0.5 after relistening to the soundtrack... It's got freaking Tomoko Sasaki of Serani Poji!!! The shopping theme is a direct remix of a poji track!!! Ahhh!!!!!

Pretend my 2.5 is actually a 5.

See you next week!

Very charming, feels like very genuine experimentation of various different gameplay mechanics. Very short, If I had bought this for full price in 2001 I would've been pissed off.
Some things make it feel like a prototype, like the fact that the yellow pikmin only exist to pick up bombs while the other two types have specific resistances and use cases.
I also really love the lack of any handholding or tutorials, the game isn't hard at all but it very much pushes you to experiment with the things you see around you. The only moment when the game will tell you something outright is if you mess up (losing a bunch of pikmin to an explosion or drowning will have Olimar write about it in his journal at the end of a day)
Super charming! Can't wait to play the rest of the series