Bio
Nothing here!
Badges
1 Years of Service
Being part of the Backloggd community for 1 year
Roadtrip
Voted for at least 3 features on the roadmap
GOTY '23
Participated in the 2023 Game of the Year Event
Elite Gamer
Played 500+ games
Well Written
Gained 10+ likes on a single review
Liked
Gained 10+ total review likes
Organized
Created a list folder with 5+ lists
Gamer
Played 250+ games
Listed
Created 10+ public lists
N00b
Played 100+ games
Favorite Games
597
Total Games Played
028
Played in 2024
058
Games Backloggd
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an officially licensed Nintendo game loaded chock-full of the crustiest jpgs and the crunchiest MIDIs on the system - this shit would be right at home on early 2000s addictinggames.com. more games need to strive for that early millenium, underground flash aesthetic. its a real untapped market of nostalgia
oh ye game's fun too
oh ye game's fun too
loved this game a lot more than I expected to going in - that might be my VR-pilled brain or something idk. Bless Backloggd for helping me find random games like this man, been wanting a Letterboxd type site for games exactly for this reason
Operates closer to a Factorio/Zachtronic type game than your usual puzzle game, although it doesn’t nearly reach the intricacies of those types of puzzlers. Instead, the game builds on its difficulty through the physicality of VR, which really helps elevate the puzzle rooms in a way pancake gaming can’t replicate: learning how to more efficiently use your clones and timing your actual movements to optimize each room is super rewarding, and standing back to watch the finished product is gratifying as fuck
It helps that the game’s aesthetic is suuuper cozy. From the soundtrack, the look of the clock tower & the cute little recordings you can listen to, everything works together. I could just sit back and watch my little robot clone dudes slave over for hours w/ the soundtrack and voice tapes on repeat
Been looking forward to exploring VR gaming some more and this game gives me a lot of hope towards its future - one of the (unfortunately) few VR games that feels like an actual full, albeit short, package.
Operates closer to a Factorio/Zachtronic type game than your usual puzzle game, although it doesn’t nearly reach the intricacies of those types of puzzlers. Instead, the game builds on its difficulty through the physicality of VR, which really helps elevate the puzzle rooms in a way pancake gaming can’t replicate: learning how to more efficiently use your clones and timing your actual movements to optimize each room is super rewarding, and standing back to watch the finished product is gratifying as fuck
It helps that the game’s aesthetic is suuuper cozy. From the soundtrack, the look of the clock tower & the cute little recordings you can listen to, everything works together. I could just sit back and watch my little robot clone dudes slave over for hours w/ the soundtrack and voice tapes on repeat
Been looking forward to exploring VR gaming some more and this game gives me a lot of hope towards its future - one of the (unfortunately) few VR games that feels like an actual full, albeit short, package.