2 reviews liked by alexronjohnston


Now, I honestly do feel bad ragging on indie titles. It's one thing to criticize a game by a big publisher who just wants your cash, but these are dreams crafted by a small group of people passionate about their project. That being said, I really didn't like this game. I got it as part of one of those huge indie relief sales on Itch, and it had gotten enough praise to catch my eye. You play as an unnamed and unseen character in a car teetering over the edge of a cliff as they ponder their existence alongside a talking elk. You heard me. As a positive, it is very well done visually. The game has a sort of low-poly aesthetic similar to Grow Home. The game spends 90% of the time displaying the same view, but occasionally cuts away to display a different angle or show a different environmental effect. It would make a good background for a lo-fi hip hop Youtube stream. The biggest downside is the dialogue, which I found to be really horrible. The game is basically a visual novel where you occasionally get to steer the direction with a few options. The elk character is very philosophical and asks engaging questions about the meaning of life and your place in it. He's not too bad. The player character however is a "lol so random" type who is constantly distracted by passing turtles and how they're secret ninja assassins who wounded them as a young child, causing years of mistrust, among other things. It's meant to be endearing, but if I was the elk, I would've pushed the fucker over the cliff and saved us the trouble.

Version 0.5.0

3 whole bucks for pure crack kokain, and somehow nobody sees the issue with that?