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2 Years of Service

Being part of the Backloggd community for 2 years

038

Total Games Played

007

Played in 2024

002

Games Backloggd


Recently Played See More

Antichamber
Antichamber

May 15

Manifold Garden
Manifold Garden

May 09

Buckshot Roulette
Buckshot Roulette

Apr 05

The Talos Principle: Road to Gehenna
The Talos Principle: Road to Gehenna

Mar 26

The Talos Principle II
The Talos Principle II

Mar 12

Recently Reviewed See More

Good puzzles and new mechanics (not as mind blowing as in Reloaded).
The plot is mediocre, kinda get tired of such type of jokes. Also few things are questionable considering the lore. There's a lot of segments between puzzles where you just walk and explore the same locations like you did in og Portal 2 or another mods (enjoyed "surface" tho) and walking speed is painfully slow. But if you hug walls it will be twice better.
Ending was rushed and ended on half-cliffhanger.
Voice acting is another story, sometimes I wished there was a mute button. Core that doesn't sound like core is cringe.

2hu Doom WAD you can finish in 30-40 minutes.
Levels are vast, but design is mid - visually appealing tho.
It has 4 boss fights, but they are over before you realised it - for some reason you need to empty only 66-75% of boss' HP. Anyway they have only 2-3 dammaku attacks (Patchuli has only one!)
Music bangs but loop is short but you won't be annoyed since levels are pretty short too
Nice weapons variety and the idea that on higher levels you are more OP (on lunatic no one have a chance against you)
I recommend checking workshop for even better experience

This game is more gameplay oriented unlike previous titles.
We have pretty small bunker with 5 locations to go and explore in resource-limited environment with ferocious beast following us.

The game was pretty scary until the moment I've met the monster - then it transformed into funny game of cat and mouse ¯\(ツ)
Beast's behaviour pattern is pretty easy to figure out and read, even tho I died 10 times during that, and another 50 times after (I played on hard and there are enough of dead ends).

Puzzles in Bunker are pretty primitive, but game is honest and actually allows you to solve them multiple ways. Easy solution is more risky tho. And you actually use all the items you have at hand.

I wish Bunker's layout actualy was random, so replayability will skyrocket, because it's THAT subgenre of horror games. But instead only resource items location and passwords are randomized (and entire puzzle!!!).

Story is okay. No crazy plot twists this time tho. Was happy to see one reference near the end. That's all