It took me 18 hours before I got my butt on the throne, but every run was fun and worth it.

For its pixel art, it's pretty and it's capable of expressing the wonder and grossness of this world. The music rocks and moves with the energy of the game; guitars are blasting while you're blasting and mellows when the carnage is over.

It's pretty darn difficult and even the slightest misstep is punished immediately in the game. There's a learning curve to understanding the environments, enemies and weapons as they're introduced to the player, without much explanation. Sometimes, I'd fire a gun at a wall just to see what it actually does, or carefully approach an inanimate object in a new land just in case it causes damage. There's not much explained to the player, so they have to try to learn from their failures - or get a definitive answer through a wiki.

However, every run is incredibly smooth to get in to. After a death, I curse my mistake, think "that wasn't fair!", correct myself (it was fair), then immediately hit re-try and I'm back in the action. The repetition is diffused by the randomly generated levels, vast array of weapons, and secrets to find throughout each run. Sometimes I find myself craving another try for the throne, which is convenient because of how quick this game streamlines getting into the fun of it all.

Reviewed on Jun 08, 2023


Comments