as a first exposure to any kind of Star Wars content, I enjoyed the world quite a bit. as a game, though, it reaffirmed my general distaste for souls-likes.
while I appreciated the inclusion of difficulty modes, I wish the selection was more granular like forgiving attack/parry timings but normal enemy aggression. I couldn't be bothered to pay so much attention to timing in fights so turned down the difficulty to story-mode but also had to deal with the hilariously low enemy aggression in that mode.
considering the sheer amount of platforming mechanics involved, I was left severely disappointed with just how often Cal would completely miss simple jumps, ropes, wall-runs, etc.
puzzles were generally a hit-or-miss (or more like meh-or-miss).
still, overall, I had a fun time with the story, environments, exploration, and characters.

Reviewed on May 19, 2024


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