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hugely overhyped. very rough around the edges
-when it comes to melee, the knife is too weak for when you get it, but is the only one of the 3 you can use for more than a room that's easy to connect
-melee also feels very inconsistent, the hammer being anywhere from a 1 hit to a 3 hit for the weakest enemy in the game despite dealing "the most damage" according to the wiki
-ammo is extremely rare for long stretches of time, especially for your slot 4 (i think there's less than 30 shots for it in the entire game)
-sounds are very often overly loud to the point i had to take a tylenol half way through
-way too dark even with max gamma for the prospect of having a very limited battery on your flashlight (even if it recharges up to a minute and 15 seconds of battery)
-a LOT of flashing lights

not to mention, unlike later in cry of fear, the "choices" for 3 of the 4 endings are super poorly telegraphed -- which direction you go out of a subway. fucking WHAT

it's insane how far the devs went after this to go directly into cry of fear and have it be so much better in almost every way

ALSO FUUUUUCK THE HALF-LIFE 1 FLASHLIGHT LMAOO its so bad. the level design here made it so much harder to use and its already deplorably pisspoor at its job

less a game, since it's a comic with music, but its still pretty good
zhen is just like me fr fr (just please ignore chapter 2-9 for this statement)

anyways, clowns. so bonus points.
also they hate capitalism so extra bonus points

is alright. edgy ultraviolence but it definitely knows what it is