Have been playing since Day 1 of the closed beta, being so excited that Riot Games, one of my favorite developers had developed a tactical shooter in the same vein as Counter-Strike, featuring unique characters, a round-based economy system and ever expanding lore.

While a fantastic game, and a testament to what Riot Games is able to achieve when taking known working concepts (in this case Counter-Strike & Hero Shooters) and releasing a polished product... the game has been a huge reason I have not completed or played most of my backlog.