Doom (2016) has sat on my backlog for years; it’s a game I have dabbled in from time to time, but never quite understood in my COD-shaped view of the FPS genre. However, a few days ago, I fully committed to this game and fell in love with its frenetic, challenging, and tactical combat. Id Soft absolutely knocked this game out of the park, creating interesting battle arenas and distinctive art design, as well as an uncountable number of gory glory kills, to keep the game fresh. The trophy list was highly attainable, and forced me outside my comfort zone, increasing my enjoyment of the game. The only real downside to the game was its relative lack of story, but that hardly matters in a game seeking to accomplish what Doom accomplishes.

Reviewed on May 28, 2020


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