Log Status

Completed

Playing

Backlog

Wishlist

Rating

Time Played

--

Days in Journal

1 day

Last played

January 1, 2021

Platforms Played

DISPLAY


It's like if Tony Hawk didn't have a skateboard and just had to walk around. The level designs in a Tony Hawk game are really impressive when you think about it. They take these normal locations and have to skateboard-ify them. Create rails and ramps that seemlessly flow into moer things to trick off of. Umarangi Generation is in a similar boat where it needs to create levels with interesting things to take pictures of and have those things work at multiple different angles. And it does a really good job of that. Its got excellent environments and excellent enviromental story telling.

ThorHighHeels also really knocked the soundtrack out of the park.

Pure kino.