Log Status

Completed

Playing

Backlog

Wishlist

Rating

Time Played

--

Days in Journal

5 days

Last played

December 6, 2023

First played

October 2, 2023

Platforms Played

DISPLAY


The rare game that clearly draws inspiration from Dark Souls but doesn't just try to replicate it, and is definitely the better for it.

Learning to use the different magic types to maximize effectiveness and take advantage of their various effects keeps things fresh.

Balancing melee, parrying and dodging in order to more quickly replenish mana stores, allowing for more frequent and more devastating magical attacks incentivizes taking bigger risks in a way that I found very enjoyable.

Nobeta herself and each boss character clearly had the most time spent on design wise. Basic enemies have far fewer distinguishing features, falling into a handful of distinct types. This does help to be able to more easily identify how to engage with enemies, which is nice, and most basic enemies have differently coloured variants, requiring shifts in tactics.

All around solid, and I'm looking forward to playing more of it.