coffeentacos
Little Witch Nobeta 2020
Log Status
Completed
Playing
Backlog
Wishlist
Rating
Time Played
--
Days in Journal
5 days
Last played
December 6, 2023
First played
October 2, 2023
Platforms Played
The rare game that clearly draws inspiration from Dark Souls but doesn't just try to replicate it, and is definitely the better for it.
Learning to use the different magic types to maximize effectiveness and take advantage of their various effects keeps things fresh.
Balancing melee, parrying and dodging in order to more quickly replenish mana stores, allowing for more frequent and more devastating magical attacks incentivizes taking bigger risks in a way that I found very enjoyable.
Nobeta herself and each boss character clearly had the most time spent on design wise. Basic enemies have far fewer distinguishing features, falling into a handful of distinct types. This does help to be able to more easily identify how to engage with enemies, which is nice, and most basic enemies have differently coloured variants, requiring shifts in tactics.
All around solid, and I'm looking forward to playing more of it.
Learning to use the different magic types to maximize effectiveness and take advantage of their various effects keeps things fresh.
Balancing melee, parrying and dodging in order to more quickly replenish mana stores, allowing for more frequent and more devastating magical attacks incentivizes taking bigger risks in a way that I found very enjoyable.
Nobeta herself and each boss character clearly had the most time spent on design wise. Basic enemies have far fewer distinguishing features, falling into a handful of distinct types. This does help to be able to more easily identify how to engage with enemies, which is nice, and most basic enemies have differently coloured variants, requiring shifts in tactics.
All around solid, and I'm looking forward to playing more of it.