kirby's been my favourite little nintendo dude since smash bros first let me suck up my opponent and hurl us both to our doom, but I never spent much time with their games. that's gonna change... this could be the year of the kirb

despite the lack of colour, kirby's dream land feels vibrant; bursting with jubilant charm. so well realized thru expressive spritework and sound design that the limitations of the gameboy's colour palette seem to melt away

very short + syrupy sweet, it packs about as many imaginative ideas as possible in the 30~ minutes it takes to finish a standard run. from the distinct air mobility, to the iconic suck, to warping on stars, hollering into microphones, spitting fire, doing synchronized dances, dropping bombs, fighting an STG boss, and being shot into the clouds by a whale — kirby arrives remarkably fully formed, and does so with an abundance of trademark chaotic whimsy

while power thieving would end up being the final piece that brought the character together, it's hard not to think of this as a resounding success — a sugar rush that hits on everything it intends to and then leaves as quick as it arrived. my limited exposure to subsequent games tells me it only gets better from here, but here is a pretty lovely place to be too

bye-bye

Reviewed on Oct 05, 2023


3 Comments


7 months ago

Somehow the only Kirby game I've played but it really stuck with me! Hard agree on this game being so vivid even though it's black and white. Need to play more of these games <3

7 months ago

@momoka
I'm glad you get where I'm coming from! I've only played a few of them but there's a lot to love there and I hope you enjoy the others if you get around to them

59 mins ago

I've only played a few Kirby games, but so far, this one is my favorite. I had Kirby 64 as a kid, and always felt like I was cheating, or missing something when I would level a mid boss in two seconds flat with a copy ability. Like, they designed all these bosses to be fought without copy abilities, and here I am ignoring all of that and wrecking their shit by spamming some OP nonsense.

Kirby's Dream Land feels like it has much more intentional level design, and like I'm not cheating. Has a plethora of varied, well-executed ideas, and bounces before it overstays its welcome. Pretty much a perfect handheld game, as far as I'm concerned.