inhabits the sense of childness better than most things; the third graders here being utterly unhinged in their expression in a way that rings far more true than either the naive or precocious archetypes that children are often chained to in fiction. in third grade these kids wrestle with mental health, death, and the eternal cudgel of generational trauma; they respond accordingly with coarse jokes and catastrophic outbursts and reflection; they seek companionship, they try to wrangle their feelings, and the outcomes are mercurial and messy and ugly and dumb and real. in third grade these kids are about what I remember of being in third grade — an impressionistic, heightened portrait, if not always a direct doppelganger

it uses its own status as remake as an opportunity to carve up the format with broad, erratic cuts. equally crushingly earnest and sneering at its own earnestness; irreverent humour picking at its own skin. embracing a need for warmth, kindness, and compassionate understanding while burning its own history with a magnifying glass for fun and interjecting frequently with self conscious fourth wall breaks and edgy non sequiturs

plumbs the depths of rpg maker design to pull elaborate gotchas; a puckish sprit overtaking the game's more perplexing asks; saving a life only by being impossibly hypervigilant to the point of psychic phenomena or counter clockwise time travel. scenarios get increasingly unmanageable and more brazen in their expectations, forcing failure and having you reckon with an endless parade of "what if"s while simultaneously showing an undeniable cleverness for these kinds of punji stick designs

the queasy true ending is the elaborate last showcase of the game's dueling philosophies. telling us what we already know, it sets the table up for unconditional love and understanding before the dealer flips their cards to reveal some things are immutable; the participants bowing out with a hideous BANG, canned laughter, and the wistful murmur of those who want to be better — to themselves, and to those around them

rest in peace parun

Reviewed on Nov 27, 2023


6 Comments


5 months ago

shoutout to Fido i know he will never commit adultery

5 months ago

As someone extremely familiar with the RPG maker horror games of not-so-old, I never even knew about this one, let alone that it would be a remake of a 2003 game. Still, this actually sounds interesting, really love discovering these little pices of history from a very specific era, and if anything, it sounds extremely interesting...

Great review!

5 months ago

@deemonandgames
thank you :)

I'm not super familiar with a lot of rpg maker stuff; I've played a handful of the most popular / influential games from way back but aside from that I'm almost entirely in the dark. thankfully though @moschidae is giving me a tour guide of the ones she's fond of so I should be getting a lot more familiar soon

if you have any recommendations or personal favourites I'd be happy to add them to the pile

5 months ago

we got Palette we got Hello Hello, from the more acclaimed Ib to the freakish Sukutte i know em all babyyyy

5 months ago

By far the easiest recommendation I can make are both Yumme Nikki and Space Funeral; I played both this year and absolutely loved both; two completely unique experiences not only in the RPGMaker ladnscape but within videogames as a whole. Outstanding games that deserve at the very least a chance (at it helps both are still completely free), and I'm sure I'm forgetting about other fantastic games amde in the engine, but those two are right now what I'd recommend without question.

5 months ago

@deemonandgames
I've played yume nikki and quite liked it, but I haven't played space funeral. looks like something I'd enjoy so I'll definitely be checking it out. very much appreciate the recommendation (also love when things are free)

@moschidae
glad to have the rpg maker loremaster to help me out