deku_knight
Ghostrunner 2020
Log Status
Completed
Playing
Backlog
Wishlist
Rating
Time Played
9h 0m
Days in Journal
2 days
Last played
February 15, 2024
First played
September 20, 2022
Platforms Played
+ Satisfying movement with great sense of speed
+ Nonstop action with instant die and retry system that also encourages experimentation
+ Tight campaign with varied levels doesn't overstay it's welcome, additional modes for those who want more
+ Sharp visuals and strong soundtrack
- Focus based abilities feel tacked on and clash with simple but demanding combat system
- Sensory boost ability to slow time ruins sense of momentum and trivializes some encounters
- Punishing platforming in final level almost made me give up