Log Status

Completed

Playing

Backlog

Wishlist

Rating

Time Played

9h 0m

Days in Journal

2 days

Last played

February 15, 2024

First played

September 20, 2022

Platforms Played

DISPLAY



+ Satisfying movement with great sense of speed
+ Nonstop action with instant die and retry system that also encourages experimentation
+ Tight campaign with varied levels doesn't overstay it's welcome, additional modes for those who want more
+ Sharp visuals and strong soundtrack

- Focus based abilities feel tacked on and clash with simple but demanding combat system
- Sensory boost ability to slow time ruins sense of momentum and trivializes some encounters
- Punishing platforming in final level almost made me give up