endianness
Omega Boost 1999
Log Status
Played
Playing
Backlog
Wishlist
Rating
Time Played
--
Days in Journal
1 day
Last played
July 29, 2023
Platforms Played
That one time Grand Turismo developers got bored and decided to create a Mecha Rail-Shooter. You can boost, hover and throw your mech around by locking onto enemies. Shooting works like Panzer Dragoon and Rez where you scan the enemies on screen and unleash missiles. Controls work beautifully, however it would have been nice to have the ability to pull a roll maneuver—you can find yourself head-stand grinding the floor at times making for some confusing perspectives. There are nine levels to conquer each with it's own boss; clocking in at around an hour in length it's a brief game but the arcade roots of score chasing give you more than enough reason to come back. Omega Boost's sleek aesthetic and flowing animations damn near perfects the feeling of participating in space battles you'd see in your favorite anime, an easy recommendation for Rail-Shooter fans.