S+ ranks in every main game stage 😎 Extremely excellent. Great action, a nice concise main game, very cool story payoffs. It's the kindest Gunvolt which I love -- the bosses are easier like Gunvolt 1, but with the gentler ranking of Gunvolt 2, plus it's very easy to feel awesome playing as Copen. I like playing on Fearless and taking on stages in three chunks (first half, second half, boss) without taking damage in each chunk, and this game was perfectly balanced for that. I'm choosing to just accept that every modern mega man game is gonna have one actual fortress stage plus a boss rush instead of a proper fortress, if I don't I'll just be grouchy forever.

Adored this game. I'm a big fan of the Mega Man Zero and ZX series, so it was a blast to play a new action platformer from Inticreates full of tight stages and bosses. I was a bit confused starting out -- it took me about an hour and a half to figure out what the game was really asking of me with the ranks and flashfield and what not. Once I figured out the language I wound up playing it non-stop for like two weeks, getting S-ranks in every stage and then snagging the true end.

I don't know why so many latter day Mega Man-y games have such brief fortresses -- like Mega Man 11 this one basically has one real fortress stage cut with a bunch of boss rushes. I assume they ran into some time/budget constraints and had to take some shortcuts (the true end straight up reuses a level Mega Man X2-style). The final bosses (including the true end) are absolutely stunning though, so I still came away from the game feeling satisfied.

Outside of that complaint, this is just a great action game full of amazing bosses and adorably edgy writing, and holds up really well to high level play. It's everything I wanted and way more than I expected out of what was originally a 3DS eshop release. Very excited to play the sequels.

Absolutely adored this game, Kath is wifey for lifey.

Played it after playing through a ton of other rpgs last year and honestly getting pretty burnt out on the genre. Evenicle brought me back to life -- the game is just plain joyful to play. It's constantly delighting in new setpieces and cracking cute jokes, both in and out of the smut. I was screenshotting jokes constantly 'cause the game just made me laugh my ass off. It even works in a few genuinely tough cool bosses that made me think closely about the streamlined systems.

I loved Aster and found a lot of the romances genuinely pretty moving. There's a moment near the end during the final dungeon where Aster has a moment alone with each of the wives, and they all have nice conversations pertaining specifically to that one relationship. I realized the game had made me believe in all these relationships, which is pretty impressive when there's so many of them.

This is my favorite Alicesoft game so far, and I'm really excited to dig into the rest of their catalog. I think their games are absolutely comparable to modern indie rpgs like Undertale in how they're full of energy and joy, constantly messing with your expectations in the hopes of putting a smile on your face. (Or turning you on.) I also think it's comparable to very well-written RPGs like Trails in the Sky in how it pays off its storytelling threads in huge ways during the last few chapters. I played Xenoblade X and Tales of Vesperia recently, both beloved RPGs, and I think Evenicle has more storytelling gumption than either of those games by far.

I don't know if I'd necessarily recommend it to someone not interested in the porn (because a LOT of it is porn), but if you're here for that I think you'll have a GREAT time. (Just heed the content warnings, the game gets pretty grisly at times.)

Hyper 1CC All-Clear, Mae-Follow-Laser, 57,025,930 Pts

Really really adored Blue Revolver. Had a blast learning all the stages and bosses, and the intensity throughout is just fantastic. Stage 4 is a pristine jewel especially, and stage 5 is great boss rush with a KILLER last fight. Drop-dead gorgeous to look at of course. I loved the alternate soundtracks so I could change things up while learning the 1CC.

I've heard folks say this game's as good as ZeroRanger and I think that's honestly really fair. It doesn't have the big flashy structure or storytelling moments of ZeroRanger, but in exchange for that you get tighter, more intense pacing. It's just a really stellar gorgeously produced action game.

Only rub for me was that Power seemed very underpowered compared to Follow. With Power I felt forced to rely on the special weapon just to get through regular enemies; Follow let me chew through enemies faster and honestly just felt way better to me. Basically the game felt a little off to me for the first few hours while playing with Power, then felt perfect after switching to Follow.

This game's a masterpiece and I adore it. I love shmups to bits, and from a pure action/aesthetic standpoint the game totally rules as a shmup. But what really puts it over the top for me is the storytelling -- the game has some super-clever structural quirks that help it build to a moving and unforgettable finale. I've seen a lot of folks compare it to NIER and Undertale; I love those games and I think the comparison's very appropriate.

The only other shmups I can think of that approach this kind of storytelling are Hellsinker and Siter Skain's RefleX, some of my favorite games ever. If you like those games deffo give this one a look, and vice versa.

Highest possible recommendation.