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fartgang reviewed Dragon's Dogma II
its nothingburger plot and open-endedness make DD2 feel like a blank playground. a more fully realised version of the 'skyrim without fast travel' playthrough everyone conceptualises and fizzles out on, it didn't take a huge amount of time for me to eventually yearn for convenience for conveniences sake. the game design quirks at the start of the game eventually became annoyances, the combat eventually became dull, the enemy variety that i swore to myself wouldn't be an issue became an issue to me. the game world remained fascinating and exploration stayed as magical as it always was but after enough queries to google.com of "is the game broken or am i doing something wrong" and "fps boost dragons dogma 2" i figured that I'd had my fun.

a game that felt unequivocally not for me

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