"Rogue Group, WHERE'S OUR COVERRRRR?"

I bought this game at a Media Play in Henrietta, a suburb of Rochester, NY, in 1998. I was three years old - it had an X-Wing on the cover and I knew I had to have it. Conveniently, my Dad also had a killer 3D Accelerator Card equipped PC, so it was a match made in heaven.

I have played Rogue Squadron 3D once yearly at minimum every year since that fateful day in 1998. It's levels, with their linear objectives and vast landscapes are burned into my brain; I know every hill and valley. Every hidden item. Every plot beat as each level unfolds, jam packed with dialogue and Star Wars Expanded Universe jargon. I have played the game on a dozen different desktops, laptops, and with at least 4 different joysticks, and yet I still find myself returning yearly.

To me, it is more than a game: it is a wave of memories. A tsunami of feelings and thoughts that stretch back through time. Yeah, its back half is spectacularly challenging in a way that its front half doesn't prepare you for, and yeah - that last mission with the World Devastators is pretty rough, but for me it transcends its faults and becomes something else entirely.

Reviewed on Aug 08, 2021


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